Official SPIR-V assembler, binary module parser, disassembler, and validator released on GitHub

SPIR-V (no relation to any previous SPIR-whatever) is the binary intermediate format for shaders in Vulkan. The officials tools for going from the textual form of it to the binary one and back again have been released as an open source project on GitHub here. These were developed by the Scottish GPU compiler powerhouse Codeplay by people like @KMBenzie.

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